

Online includes the sprints and circuit races and also a new Cops and Robbers mode, which sort of works but nowhere near as much fun as the wondrous classic Midtown Madness 3 had online. This certainly saves you from traipsing around, but also means the game turns into a very simple process of complete task, next task, next task and no adventure. There are no rewards for exploring this make believe world, and in fact you seem to be encouraged to press a button on your controller to execute a nearby task instead. Escaping from police cars, wrecking police vehicles, causing damage and taking on the hazards of the highway against an opponent all appear, but nothing beats getting away from the law. All the roads that would lead you astray are blocked off, which is actually a relief as I hated Burnout Paradise for its constant feature of getting lost. Tasks include of course racing either from one part of the map to another or a simple circuit race. Again our old enemy framerate destroys a lot of what this game could have been, but let’s not go back there again. The story although present, really is a stocking filler for a driving romp that is repetitive, easy and even worse, seriously lacking thrills. You work your way up the ladder of criminality while earning yourself a reputation by completing certain tasks, you will eventually be called upon to then take out individuals who have been found to be involved. This is explained by a few very cheesy cut scenes that were once quite amusing in previous titles, but now suffer from its mediocrity. You are as the title suggests – undercover. One of its trump cards is the music, which pounds away pleasantly through the entire game. The surroundings are vast, but you won’t really take it all in as I will explain later. Graphically the game looks quite impressive with a sun that you will either adore or hate depending on which camera angle you choose within the game. The only problem is that sometimes road blocks can appear from seemingly nowhere and as this animation plays out, you lose control of your car, which unluckily for you means when you gain control again, you might have passed over any spikes the fuzz have laid out ahead. Drive through these sections and a weak animation will play out of it falling apart, be it a few heavy pipes or even a whole fuel garage, and if the cops chasing you are close enough their vehicles will be rendered useless. Around the vast three cities interconnected by an elaborate system of weaving roads, there will be labeled elements showing you that they are destructible. The radio chatter, the sirens glaring, the exhilarating music and the sense of escape is brilliant, but then even this is plagued with issues.

Well it didn’t quite work if that was the intention.Ĭop pursuits are just as intense and wonderful as I remember though. Maybe it was a back door apology by the developers and publisher by lowering the difficulty so gamers such as ourselves could at least glean a bit of pleasure. Thankfully this issue isn’t as bad as it could have been as the game is so easy. It is so bad, you will be driving along at fast speeds and without any warning the game will have a massive hiccup and where in the previous second you are in no danger, the next you are bonnet first into a corner. So let me tie up this whole framerate issue by writing this paragraph and then we can move on.

There are even advertisements on the television showing a ‘representation of the gameplay’, but if that was entirely accurate, the advert would show terrible stuttering and a gamer chucking his controller through the LCD screen. There are simply no meaningful excuses that can be used to justify this poor juddering result. Unfortunately I feel this review will go into a two page moan about why this game is taking our patience to a whole new ‘over the line of tolerance’ experience if I am not careful, however let me just put it like this… The framerate is an utter joke.
